Aim Trainer

Hit the targets as fast and accurately as you can. Press R to restart.

FreeNo sign-upPrivate

Three targets at a time. Hit as many as you can in 30 seconds; misses cut your score.

Personal best
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Five modes, five skills

ModeWhat you doWhat it trainsScore
GridshotThree targets on screen at once; each hit spawns a new one. 30 or 60 seconds.Flicking between targets, target switching, clicking rhythm100 points per hit × your accuracy
Speed30 targets, one at a time, each far from the last.Fast, accurate flicks and first-shot reactionAverage time to hit each target (lower is better)
TrackingFollow a target that changes direction unpredictably. No clicking.Smooth mouse control, as used for beam weapons and sprayingPercentage of time your cursor was on the target
ReflexOne target at a time that shrinks away in about a second. Each hit makes the next one vanish a little faster.Reaction speed and snap decisions under time pressure100 points per hit × your accuracy (vanished targets count as misses)
PrecisionTiny targets, one at a time. 30 or 60 seconds.Fine control and stopping exactly on a small point, like headshots at range100 points per hit × your accuracy

Gridshot multiplies your points by your accuracy, so spamming clicks doesn't pay: 60 hits at 90% accuracy beats 70 hits at 70%. Your personal best is saved separately for every mode, target size and duration, so each one is a fair comparison.

Raw input and sensitivity

By default the trainer uses your normal mouse pointer, which most operating systems speed up when you move quickly ("pointer acceleration", or "Enhance pointer precision" on Windows). Most competitive games read the mouse without acceleration, so turning on Raw input locks the pointer to the trainer and reads your mouse's raw movement where the browser supports it. That makes the practice feel more like a game. Use the Sensitivity slider to scale how far the crosshair moves; press Esc at any time to release the mouse.

The trainer is two-dimensional, so it can't copy a 3D game's field of view exactly. Pick the sensitivity that makes flicking across the field feel like flicking across your screen in game, and keep it the same so your scores stay comparable.

What is a good score?

These are rough guides for this trainer, not official rankings. Your setup matters: a high-refresh monitor, a light mouse and a large mouse pad all help. Compare yourself with yourself over weeks, not with a single run.

How to improve your aim

Frequently asked questions

Does a 2D aim trainer help with 3D games?

Yes, for the core skills: moving your crosshair to a point quickly, stopping on it and clicking at the right moment. It won't teach game-specific skills such as recoil control or crosshair placement, so combine it with practice in the game itself.

Why does the mouse feel different with raw input?

Raw input removes your operating system's pointer acceleration, so the same physical movement always moves the crosshair the same distance. That's how most shooters behave.

Can I play on a phone or tablet?

Yes. Tap the targets in Gridshot and Speed, and drag your finger over the moving target in Tracking. Touch scores aren't comparable with mouse scores.

How do I challenge a friend?

Finish a run and use Copy challenge link or Share result. The link opens the same mode, size and duration and shows your score to beat.

Where are my scores stored?

Only in your browser on this device. Nothing is uploaded.